鎺ュ彛
鎻忚堪
ActionListener
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void actionPerformed(ActionEvent e)
AdjustmentListener
瀹氫箟浜嗕竴涓帴鏀惰皟鏁翠簨浠剁殑鏂規(guī)硶
void adjustmentValueChange(AdustmentEvent e)
ComponentListener
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void componentHidden(ComponentEvent e)
void componentMoved(ComponentEvent e)
void componentResized(ComponentEvent e)
void componentShown(ComponentEvent e)
ContainerListener
瀹氫箟涓や釜鏂規(guī)硶鏉ヨ瘑鍒綍鏃朵粠瀹瑰櫒涓姞鍏ユ垨闄ゅ幓緇勪歡
void componentAdded(ContainerEvent e)
void componentRemoved(ContainerEvent e)
FocusListener
瀹氫箟涓や釜鏂規(guī)硶鏉ヨ瘑鍒綍鏃剁粍浠惰幏寰楁垨澶卞幓鐒︾偣
void focusGained(FocusEvent e)
void focusLost(FocusEvent e)
ItemListener
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void itemStateChange(ItemEvent e)
KeyListener
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void keyPressed(KeyEvent e)
void keyReleased(KeyEvent e)
void keyTyped(KeyEvent e)
MouseLitener
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void mouseClicked(MouseEvent e)
void mouseEntered(MouseEvent e)
void mouseExited(MouseEvent e)
void mousePressed(MouseEvent e)
void mouseReleased(MouseEvnet e)
MouseMotionListener
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void mouseDragged(MouseEvent e)
void mouseMoved(MouseEvent e)
TextListener
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void textValueChanged(TextEvent e)
WindowListener
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void windowActivated(WindowEvent e) //嬋媧?/span>
void windowClosed(WindowEvent e) //鍏抽棴
void windowDeactivated(WindowEvent e) //澶辨晥
void windowDeiconified(WindowEvent e) //榪樺師
void windowIconified(WindowEvent e) //鏈灝忓寲
void windowOpened(WindowEvent e) //鎵撳紑
void windowClosing(WindowEvent e) // 閫鍑?/span>