锘??xml version="1.0" encoding="utf-8" standalone="yes"?> 鎴戜滑鍦ㄨВ鍐充腑鏂囬棶棰樼殑鏃跺欙紝鐢ㄥ埌鐨勬渶澶氱殑涓涓瘝灝辨槸UTF-8銆傛垜浠煡閬揂SCII鐮佹槸鍗曞瓧鑺傜紪鐮佹柟寮忥紝鍙互瑙e喅鑻辨枃鐨勯棶棰橈紝浣嗘槸涓枃鐨勫瓧搴撻潪甯稿簽澶э紝鐢ˋSSII鐮佸氨闅句互瑙e喅浜嗐侸ava璇█鏄敮鎸乁NICODE緙栫爜鏂瑰紡鐨勶紝UNICODE鏄弻瀛楄妭鐨勭紪鐮佹柟寮忓彲浠ユ敮鎸佷腑鏂囧瓧搴擄紝浣嗘槸榪欏灝戝甫鏉ヤ竴浜涙氮璐癸紝鍥犱負(fù)騫朵笉鏄墍鏈夌殑瀛楃涓查兘鏄潪鑻辨枃瀛楃鐨勩俇TF-8緙栫爜鏂瑰紡姝eソ鍙互瑙e喅榪欎釜闂錛屽彧鏈夊綋瀛楃涓嶆槸ASSII鐮佺殑鏃跺欎粬閲囩敤鍙屽瓧鑺傛潵琛ㄧず錛岃繖鏍峰氨鑺傜渷浜嗙┖闂淬傝繖閲屾垜鍙葷粨浜嗕笁縐岼2ME甯歌鐨勪腑鏂囬棶棰樸?/P> } catch (IOException e)
J2me娓告垙緙栫▼闅忎功婧愮爜
http://www.java2s.com/ExampleCode/J2ME/CatalogJ2ME.htm
http://m.tkk7.com/Files/konhon/WordTip.rar
閷勫叆瀹屽緦渚涙煡鎵?
閬╃敤midp1.0鐨勬墜姍?
杌熶歡鎴湒:
Java鐨勪腑鏂囬棶棰橀氬父浼?xì)鍥版壈寰堝寮鍙戣咃紝浣犲彲鑳藉湪寮鍙慦eb搴旂敤紼嬪簭鐨勬椂鍊欓亣鍒頒腑鏂囧弬鏁扮殑浼犻掗棶棰橈紝鏈鍚庝綘鍙兘閫夋嫨浣跨敤Filter鎶奟equest鐨勭紪鐮佹柟寮忚緗負(fù)GBK鏉ヨВ鍐熾傚湪J2ME鐨勫紑鍙戜腑鎴戜滑鍚屾牱浼?xì)閬囧堫C腑鏂囬棶棰橈紝姣斿鍦≧MS涓瓨鍌ㄤ腑鏂囥佺綉緇滀紶杈撲腑浼犺緭涓枃銆佷粠鏂囦歡涓鍙栦腑鏂囩瓑闂銆?
緗戠粶浼犺緭涓殑涓枃闂
瑙e喅榪欎釜闂鐨勫叧閿槸鎴戜滑涓嶉噰鐢↖nputStream鎴栬匫utputStream鎻愪緵鐨勬柟娉曟寜鐓у瓧鑺傛潵浼犻掓暟鎹紝鑰屾槸鎶奍nputStream鎴栬匫utputStream灝佽涓篋ataInputStream鍜孌ataOutputStream銆傝繖鏍鋒垜浠氨鍙互浣跨敤DataOutputStream涓殑writeUTF(String s)鏉ラ佸嚭鏁版嵁浜嗭紝鍚屾椂鍙互浣跨敤DataInputStream鎻愪緵鐨剅eadUTF()鏉ヨ鍏ユ暟鎹傛敞鎰忓湪榪欎袱涓柟娉曟惌閰嶄嬌鐢ㄧ殑鏃跺欒娉ㄦ剰欏哄簭銆傛瘮濡傛垜浠湪鑱旂綉鐨勬椂鍊欏彲鑳藉啓鍑鴻繖鏍風(fēng)殑浠g爜
瀹㈡埛绔?BR>銆銆dos.writeInt(myint);
dos.writeByte(mybyte);
dos.writeUTF(myString);
鏈嶅姟鍣ㄧ
int i = dis.readInt();
byte b = dis.readByte();
String s = dis.readUTF();
RMS鎸佷箙鎬у瓨鍌ㄧ殑涓枃闂
鐢變簬RMS涓殑鏁版嵁瀛樺偍閮芥槸鎸夌収byte[]鐨勬牸寮忓瓨鍌ㄧ殑錛屽洜姝ゆ垜浠渶瑕佺◢寰彉鍖栦竴涓嬶紝浣嗘槸鍩烘湰涓婅繕鏄蛋UTF-8鐨勬濊礬銆?BR>
鍐欏叆鏁版嵁
ByteArrayOutputStream baos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(baos);
dos.writeUTF(myString);
byte[] data = baos.toByteArray();
rs.addRecord(data,0,data.length);
璇誨嚭鏁版嵁
byte[] data = rs.getRecord(index);
ByteArrayInputStream bais = new ByteArrayInputStream(data);
DataInputStream dis = new DataInputStream(bais);
String myString = dis.readUTF();
璇誨彇涓枃鏂囦歡鐨勯棶棰?BR>鍦∕IDP涓茍涓嶆敮鎸佹枃浠剁郴緇燂紝浣嗘槸鎴戜滑鍙互璇誨彇jar鍖呬腑鐨勬枃浠躲傚鏋滄枃浠朵腑鍚湁涓枃錛岄偅涔堟垜浠渶瑕佽繘琛屼竴浜涚壒孌婄殑澶勭悊錛岄鍏堟垜浠嬌鐢║E鎴栬匩otepad宸ュ叿鎶婄浉鍏崇殑鏂囦歡杞崲鏂嘦TF-8鏍煎紡緙栫爜銆傛垜浠湪璇誨彇鏂囦歡鐨勬椂鍊欓渶瑕佽繘琛屽涓嬬殑綆鍗曞鐞嗐備笅闈㈡槸澶勭悊鍑芥暟銆?BR>
public String readFromFile(String fileName)
{
String returnString = null;
InputStream is = getClass().getResourceAsStream(fileName);
if (is != null)
{
ByteArrayOutputStream baos = new ByteArrayOutputStream();
int ch = 0;
try
{
while ((ch = is.read()) != -1)
{
baos.write(ch);
}
byte[] data = baos.toByteArray();
returnString = new String(data, "UTF-8");
is.close();
baos.close();
{
e.printStackTrace();
}
}
return returnString;
}
杞夋彌渚嬪瓙濡備笅:
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
public class FriendData
{
String name;
String tel;
boolean sex;
int age;
public FriendData()
{
name = "NO NAME";
tel = "NO TEL";
sex = false;
age = 0;
}
public byte[] encode()
{
byte[] result = null;
try
{
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeUTF(name);
dos.writeUTF(tel);
dos.writeBoolean(sex);
dos.writeInt(age);
result = bos.toByteArray();
dos.close();
bos.close();
} catch (Exception e)
{
}
return result;
}
public void decode(byte[] data)
{
try
{
ByteArrayInputStream bis = new ByteArrayInputStream(data);
DataInputStream dis = new DataInputStream(bis);
name = dis.readUTF();
tel = dis.readUTF();
sex = dis.readBoolean();
age = dis.readInt();
dis.close();
bis.close();
} catch (Exception e)
{
}
}
}
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Graphics;
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;
public class LLEventMIDlet extends MIDlet
{
private Display display;
public LLEventMIDlet()
{
super();
display = Display.getDisplay(this);
// TODO Auto-generated constructor stub
}
protected void startApp() throws MIDletStateChangeException
{
// TODO Auto-generated method stub
MyCanvas mc = new MyCanvas();
display.setCurrent(mc);
}
protected void pauseApp()
{
// TODO Auto-generated method stub
}
protected void destroyApp(boolean arg0) throws MIDletStateChangeException
{
// TODO Auto-generated method stub
}
private class MyCanvas extends Canvas
{
String action = "";
public void paint(Graphics g)
{
g.setColor(255, 255, 255);
g.fillRect(0, 0, getWidth(), getHeight());
g.setColor(0, 0, 0);
if (hasRepeatEvents())
{
g.drawString("Repeat", 10, 10, 0);
} else
{
g.drawString("NonRepeat", 10, 10, 0);
}
g.drawString(action, 10, 20, 0);
}
protected void keyPressed(int keyCode)
{
action = "KP: " + (char)keyCode;
repaint();
}
protected void keyReleased(int keyCode)
{
action = "KR: " + (char)keyCode;
repaint();
}
protected void keyRepeated(int keyCode)
{
action = "KRe: " + (char)keyCode;
repaint();
}
}
}
鍦∕IDP 1.0 瑕忔牸涓紝Canvas 欏炲垾瑁¢牠瀹氱京浜嗗咕鍊嬪父鏁革紝浠栧戝垎
鍒ユ槸錛?KEY_NUM0 銆並EY_NUM1 銆並EY_NUM2 銆並EY_NUM3 銆並EY_NUM4 銆並EY_NUM5 銆並EY_NUM6 銆並EY_NUM7 銆並EY_ NUM8 銆並EY_NUM9 銆並EY_STAR銆並EY_POUND 鍏?1 鍊嬶紝鍒嗗垾浠h〃0~9 鐨勬暩瀛楅嵉銆佹槦铏熼嵉銆佷互鍙?qiáng)浜曡櫉閸点傛垜鍊戝彲浠ュ埄鐢ㄩ欏咕鍊嬪父鏁稿垽瀹氶嵉鐩わ紙鎸夐垥錛変簨浠惰檿鐞嗗嚱寮忔墍鍌抽蹭締鐨刱eyCode錛岃棄浠ヤ簡瑙e摢鍊嬫寜閳曡鎸変笅浜嗭紝鐣剁劧錛岄櫎浜嗛欎簺鎸夐嵉涔嬪錛屽叾浠栫殑鎸夐嵉涔熸渻鏈夊叾灝嶆噳鍊鹼紝鎮(zhèn)ㄥ繀闋堣嚜宸卞槜瑭︽壘鍑轟締錛屼絾鏄偤浜嗗彲浠ヨ法騫沖彴錛屽緩璀版?zhèn)ㄥ儏鍙娇鐢ㄩ欎簺妯欐簴鐨勫畾緹╅嵉銆?BR>
鐐轟簡Game 璦▓甯殑鏂逛究錛孧IDP 1.0 瑕忔牸涓紝Canvas 欏炲垾瑁¢牠瀹氱京浜嗗咕鍊嬭垏Game 閸電洡浠g⒓鐩擱棞鐨勫父鏁革紝浠栧戝垎鍒ユ槸UP銆丏OWN銆丩EFT銆丷IGHT銆丗IRE銆丟AME_A銆丟AME_B銆丟AME_C銆丟AME_D銆傞欎簺瀹氱京闆栫劧寰堝彲鑳芥渻鍜屼箣鍓嶇殑瀹氱京鏈夋墍閲嶈錛屼絾鏄洜鐐烘湁浜嗕竴灞ゆ娊璞℃э紝鍦ㄧЩ妞嶇殑鏅傚欎篃灝辨柟渚垮浜嗐?BR>
閭i杭錛屽湪紼嬪紡瑁¢牠瑭插浣曡檿鐞嗗憿? Canvas 瑁¢牠鎻愪緵浜嗗叐鍊嬪嚱寮?
1. getGameAction() 魛倢 鍌沖叆keyCode錛屽嚱寮忔渻鍥炲偝鎵浠h〃鐨?BR>Game 閸電洡浠g⒓銆?BR>鐢ㄦ硶濡備笅錛?BR>
public void keyPressed(int keyCode)
{
switch(getGameAction(keyCode))
{
case Canvas.LEFT:
moveLeft() ;
break ;
case Canvas.FIRE:
fire() ;
break ;
鐣?IMG src="http://m.tkk7.com/images/dot.gif">
}
}
2. getKeyCode() 魛倢 鍌沖叆Game 閸電洡浠g⒓錛屽嚱寮忔渻鍥炲偝鎵浠h〃鐨?BR>keyCode銆?BR>鐢ㄦ硶濡備笅錛?BR>
public void keyPressed(int keyCode)
{
if(keyCode == getKeyCode(Canvas.LEFT))
{
moveLeft() ;
}else if(keyCode == getKeyCode(Canvas.FIRE))
{
fire() ;
}
鐣?IMG src="http://m.tkk7.com/images/dot.gif">
}
1. 鍏堟瘮杓冩瘡鍊婥ommand 鐗╀歡鐨勫懡浠ゅ瀷鎱嬶紝鍎厛闋嗗簭瓚婇珮鐨勮秺鍏堝嚭鐝俱?BR>鍦–ommand 鐗╀歡涔嬩腑鍏卞畾緹╀簡鍏ó鍛戒護(hù)鍨嬫厠錛屽緸鍎厛闋嗗簭鏈楂樺埌鏈浣庡垪琛ㄥ涓嬶細(xì)
Command.BACK
Command.CANCEL
Command.EXIT
Command.HELP
Command.ITEM
Command.OK
Command.SCREEN
Command.STOP
2. 濡傛灉鍛戒護(hù)鍨嬫厠鐩稿悓錛屽氨姣旇純鍏跺劒鍏堟瑠錛岃ō瀹氬艱秺浣庣殑瓚婂厛鍑虹従銆?BR>
3. 濡傛灉鍎厛嬈婄浉鍚岋紝灝變互鍒╃敤addCommand()鍔犲叆鐣潰鐨勫厛寰岄爢搴忔焙瀹氥?BR>
杞澆鑷細(xì)www.csdn.net
java紼嬪簭鏄劇ず涓枃鏄ぇ瀹墮兘閬囧埌榪囩殑闂錛屽挨鍏舵槸JAD鏂囦歡鐨勪腑鏂囬棶棰橈紝涓鑸兘鐢╪ative2ascii宸ュ叿杞崲錛岃繖閲屾敹钘忎簡native2ascii宸ュ叿鐨勮緇嗚鏄庯細(xì)
native2ascii - Native-to-ASCII Converter
Converts a file with native-encoded characters (characters which are non-Latin 1 and non-Unicode) to one with Unicode-encoded characters.
SYNOPSIS
native2ascii [options] [inputfile [outputfile]]
DESCRIPTION
The Java compiler and other Java tools can only process files which contain Latin-1 and/or Unicode-encoded (\udddd notation) characters. native2ascii converts files which contain other
character encodings into files containing Latin-1 and/or Unicode-encoded charaters.
If outputfile is omitted, standard output is used for output. If, in addition, inputfile is
omitted, standard input is used for input.
OPTIONS
-reverse
Perform the reverse operation: convert a file with Latin-1 and/or Unicode encoded characters to one with native-encoded characters.
-encoding encoding_name
Specify the encoding name which is used by the conversion procedure.
The default encoding is taken from System property file.encoding.
The encoding_name string must be a string taken from the first column of the table
below.
-------------------------------------------------------------
Converter Description
Class
-------------------------------------------------------------
8859_1 ISO 8859-1
8859_2 ISO 8859-2
8859_3 ISO 8859-3
8859_4 ISO 8859-4
8859_5 ISO 8859-5
8859_6 ISO 8859-6
8859_7 ISO 8859-7
8859_8 ISO 8859-8
8859_9 ISO 8859-9
Big5 Big5, Traditional Chinese
CNS11643 CNS 11643, Traditional Chinese
Cp037 USA, Canada(Bilingual, French), Netherlands,
Portugal, Brazil, Australia
Cp1006 IBM AIX Pakistan (Urdu)
Cp1025 IBM Multilingual Cyrillic: Bulgaria, Bosnia,
Herzegovinia, Macedonia(FYR)
Cp1026 IBM Latin-5, Turkey
Cp1046 IBM Open Edition US EBCDIC
Cp1097 IBM Iran(Farsi)/Persian
Cp1098 IBM Iran(Farsi)/Persian (PC)
Cp1112 IBM Latvia, Lithuania
Cp1122 IBM Estonia
Cp1123 IBM Ukraine
Cp1124 IBM AIX Ukraine
Cp1125 IBM Ukraine (PC)
Cp1250 Windows Eastern European
Cp1251 Windows Cyrillic
Cp1252 Windows Latin-1
Cp1253 Windows Greek
Cp1254 Windows Turkish
Cp1255 Windows Hebrew
Cp1256 Windows Arabic
Cp1257 Windows Baltic
Cp1258 Windows Vietnamese
Cp1381 IBM OS/2, DOS People's Republic of China (PRC)
Cp1383 IBM AIX People's Republic of China (PRC)
Cp273 IBM Austria, Germany
Cp277 IBM Denmark, Norway
Cp278 IBM Finland, Sweden
Cp280 IBM Italy
Cp284 IBM Catalan/Spain, Spanish Latin America
Cp285 IBM United Kingdom, Ireland
Cp297 IBM France
Cp33722 IBM-eucJP - Japanese (superset of 5050)
Cp420 IBM Arabic
Cp424 IBM Hebrew
Cp437 MS-DOS United States, Australia, New Zealand,
South Africa
Cp500 EBCDIC 500V1
Cp737 PC Greek
Cp775 PC Baltic
Cp838 IBM Thailand extended SBCS
Cp850 MS-DOS Latin-1
Cp852 MS-DOS Latin-2
Cp855 IBM Cyrillic
Cp857 IBM Turkish
Cp860 MS-DOS Portuguese
Cp861 MS-DOS Icelandic
Cp862 PC Hebrew
Cp863 MS-DOS Canadian French
Cp864 PC Arabic
Cp865 MS-DOS Nordic
Cp866 MS-DOS Russian
Cp868 MS-DOS Pakistan
Cp869 IBM Modern Greek
Cp870 IBM Multilingual Latin-2
Cp871 IBM Iceland
Cp874 IBM Thai
Cp875 IBM Greek
Cp918 IBM Pakistan(Urdu)
Cp921 IBM Latvia, Lithuania (AIX, DOS)
Cp922 IBM Estonia (AIX, DOS)
Cp930 Japanese Katakana-Kanji mixed with 4370 UDC,
superset of 5026
Cp933 Korean Mixed with 1880 UDC, superset of 5029
Cp935 Simplified Chinese Host mixed with 1880 UDC,
superset of 5031
Cp937 Traditional Chinese Host miexed with 6204 UDC,
superset of 5033
Cp939 Japanese Latin Kanji mixed with 4370 UDC,
superset of 5035
Cp942 Japanese (OS/2) superset of 932
Cp948 OS/2 Chinese (Taiwan) superset of 938
Cp949 PC Korean
Cp950 PC Chinese (Hong Kong, Taiwan)
Cp964 AIX Chinese (Taiwan)
Cp970 AIX Korean
EUCJIS JIS, EUC Encoding, Japanese
GB2312 GB2312, EUC encoding, Simplified Chinese
GBK GBK, Simplified Chinese
ISO2022CN ISO 2022 CN, Chinese
ISO2022CN_CNS CNS 11643 in ISO-2022-CN form, T. Chinese
ISO2022CN_GB GB 2312 in ISO-2022-CN form, S. Chinese
ISO2022KR ISO 2022 KR, Korean
JIS JIS, Japanese
JIS0208 JIS 0208, Japanese
KOI8_R KOI8-R, Russian
KSC5601 KS C 5601, Korean
MS874 Windows Thai
MacArabic Macintosh Arabic
MacCentralEurope Macintosh Latin-2
MacCroatian Macintosh Croatian
MacCyrillic Macintosh Cyrillic
MacDingbat Macintosh Dingbat
MacGreek Macintosh Greek
MacHebrew Macintosh Hebrew
MacIceland Macintosh Iceland
MacRoman Macintosh Roman
MacRomania Macintosh Romania
MacSymbol Macintosh Symbol
MacThai Macintosh Thai
MacTurkish Macintosh Turkish
MacUkraine Macintosh Ukraine
SJIS Shift-JIS, Japanese
UTF8 UTF-8
涓嶈繃WTK鍙互鐩存帴瑙e喅JAD鐨勪腑鏂囬棶棰橈細(xì)
settings>MidLets>MidLet-1灞炴ф敼鎴愪綘鎯寵鏄劇ず鐨勪腑鏂囧悗閲嶆柊鐢熸垚JAD鍜孞AR鏂囦歡鍗沖彲銆?BR>
涓錛庝唬鐮佷紭鍖?/B>
鍐呭瓨浼?xì)婧㈠國檪畾鍜屼唬鐮侀冧笉浜嗗叧緋?99.99%瀛ava鐨勪漢閮界煡閬撳瀮鍦懼洖鏀跺櫒鏄痡ava鐨勪竴澶т紭鐐瑰茍鎹鏉ュ槻絎慍++銆傛樉鐒惰繖涓壒鎬т負(fù)浠g爜緙栧啓鑰呯渷浜嗕笉灝戜簨錛屼絾榪欎釜鐗規(guī)у嵈甯︽潵浜嗕笉灝戦殣鎮(zhèn)c備婦涓緥瀛愬湪娓告垙褰撲腑緇忓父鏈変笉鍚屽満鏅殑鍒囨崲錛屽浠庢父鎴忛昏緫閫鍒頒富鑿滃崟閫昏緫,瀵規(guī)父鎴忛昏緫瀵硅薄鐨勬佸害寰堝浜轟細(xì)閫夋嫨蹇樿絳夊緟鍨冨溇鍥炴敹鍣ㄦ潵鏀跺案^_^銆備箥鐪嬩箣涓嬩技涔庡茍鏃犱笉濡ュ瀮鍦懼洖鏀跺櫒浼?xì)鏉ュ杽鍚庛傚疄闄呬笂鍨冨溇鍥炴敹鍣ㄥ茍闈炲疄鏃剁殑,瀹冧笉鍍廋++鐨凞elete璇彞椹笂閲婃斁涓嶇敤鐨勫唴瀛樸傚綋浠庢父鎴忛昏緫鍒囨崲鍒頒富鑿滃崟閫昏緫榪欐椂涓や釜瀵硅薄鍚屾椂瀛樺湪寰堝彲鑳借繖鏃跺唴瀛樺氨涓嶅鐢ㄤ簡銆傝鍒拌繖閲屽緢澶氫漢浼?xì)鍙戠幇瀹為檯涓婂瀮鍦惧洖鏀跺櫒鍦╦2me涓婂茍涓嶆庝箞濂界敤錛屼粠涓涓搴︿笂鏉ヨ鍦╦2me涓婃墍鏈夊瀮鍦懼繀欏葷敱鎵嬪伐閲婃斁,闄ょ畝鍗曠被鍨嬩互澶栨墍鏈夊璞¢兘蹇呴』鏄懼紡鍦扮疆絀轟緥濡?imgs=null; 瀹為檯涓妀ava鎻愪緵浜嗕竴涓笉閿欑殑宸ュ叿鐢ㄦ潵鏌ユ壘鍐呭瓨婧㈠嚭,java.lang.Runtime.freeMemory() 銆傚畠鍙互榪斿洖褰撳墠鐨勫墿浣欏唴瀛樻暟錛屽皢瀹冮傚綋鐨勫畨鏀懼湪浠g爜涓彲浠ユ湁鏁堢殑鐩戞祴鍐呭瓨浣跨敤鐘跺喌銆傚緢澶т竴閮ㄤ喚鐨刯2me紼嬪簭鍛樹箣鍓嶉兘鏄粠浜媝c杞歡寮鍙戝伐浣滐紝鍏呰鐨勫唴瀛樻帺鐩栦簡璁稿鍐欎唬鐮佺殑涓嶈壇涔?fàn)鎯傚涓嬫墍紺?
//a 涓嶄負(fù)絀?BR>a=new Logic();
寰堝浜哄彲鑳藉姝ゆ湁寮傝錛屼粬浠細(xì)璁や負(fù)鏂扮殑瀵硅薄浼?xì)鎶婃棫鐨勫璞″啿鎺夠q朵笖閲婃斁鍐呭瓨銆傝繖閲岄潰鍖呭惈涓や釜闂錛?. 璇ユ浠g爜鏄厛鍒涘緩瀵硅薄鐒跺悗鍐嶈繘琛岃祴鍊兼搷浣滅殑錛屼篃灝辨槸璇村湪榪欐湡闂存湁涓や釜瀵硅薄鍚屾椂瀛樺湪榪欏氨寰堝彲鑳戒細(xì)浜х敓婧㈠嚭銆?. 榪欐牱鍋氫篃浼?xì)濡剭鍨冨湋譀炴敹鍣ㄧ殑宸ヤ?BR>杈冨ソ鐨勫啓娉曞涓?
a=null;
a=new Logic();
铏界劧楹葷儲浜嗙偣浣嗗湪j2me涓繕鏄繀瑕佺殑銆傛帴鐫鐪嬩笅渚嬨?BR>drawString("娓告垙鏃墮棿:" + time ,50,50,Graphics.LEFT|Graphics.TOP);
"娓告垙鏃墮棿:" + time 寰堝畬緹庡湪paint()鏂規(guī)硶褰撲腑姣忔閮借鍒蜂竴閬嶆樉紺哄湪灞忓箷涓娿傚嵄鏈哄線寰闅愯棌鍦ㄧ編涓界殑澶栬〃錛岃璇彞浼?xì)寮曡典h柊鐨勫唴瀛橀噸鏂板垎閰嶆潵瀛樺偍 "娓告垙鏃墮棿:" + time 鑰屾樉紺哄畬浠ュ悗鍙堝繀欏葷敱鍨冨溇鍥炴敹鍣ㄩ噴鏀撅紝鐢ㄤ簡鍙屽嶆椂闂?騫朵笖瀹規(guī)槗鍙戠敓鍐呭瓨婧㈠嚭銆備緷姝ょ被鎺ㄥ湪閲嶅鎵ц鐨勬柟娉曢噷搴斿敖閲忛伩鍏嶉噸澶嶅畾涔夊璞°備笌paint()鏂規(guī)硶綾諱技鍦ㄥ驚鐜噷涔熸湁綾諱技鐨勬儏鍐靛瓨鍦ㄣ?
鎶婃墍鏈夊璞$殑鍒濆鍖栨斁鍦ㄦ瀯閫犲嚱鏁伴噷鎯沖繀鏄啀姝e綋涓嶈繃浜?澶у鏁頒漢閫氬父鐨勫仛娉曟槸鎶婂綋鍓嶉昏緫鎵瑕佺敤鍒扮殑璧勬簮閫氶氬垵濮嬪寲瀹屾瘯銆?BR>寰堝ぇ涓閮ㄤ喚鐨勫唴瀛樻孩鍑洪兘鏄彂鐢熷湪鏋勯犲嚱鏁頒腑銆傚唴瀛樹嬌鐢ㄧ殑楂樺嘲鏈熼兘鏄湪鏋勯犲嚱鏁頒腑鎵浠ラ伩寮榪欎釜楂樺嘲鑳芥湁鏁堢殑闃叉婧㈠嚭銆傚緩璁渶濂界殑鍔炴硶鏄涓嬈′嬌鐢ㄦ椂鍒濆鍖栥傚涓嬫墍紺?BR>if (img==null){
//鍒濆鍖?BR>}
鐜板湪鍋氭父鎴忓緢澶氭椂鍊欓兘闇瑕佸湴鍥炬暟緇勶紝澹伴煶鏁扮粍錛岃繕鏈変竴浜涘叾瀹冭祫婧愯繖浜涜祫婧愬緢澶氬彲浠ユ斁鍦ㄤ唬鐮佷腑涔熸湁鐨勫彲浠ユ斁鍦ㄦ枃浠跺綋涓?BR>寮虹儓寤鴻灝嗚繖浜涜祫婧愭斁鍦ㄦ枃浠朵腑闇瑕佹椂鍦╨oad榪涙潵銆傝繖浜涜祫婧愭枃浠跺鏋滄斁鍦ㄤ唬鐮佷腑鍒欎細(xì)鍗犵敤涓嶅皬鐨勪唬鐮佹絀洪棿錛岃屼唬鐮佷竴鑸槸紼嬪簭涓榪愯灝辮杞藉埌鍐呭瓨褰撲腑銆?BR>闄や笂闈㈠垪涓劇殑鏂規(guī)硶澶栬繕鏈変竴浜涘ぇ瀹舵墍鐔熺煡鐨勯『渚夸竴鎻? 姣斿鍏抽棴娌$敤鐨剅ms 錛屽叧闂病鐢ㄧ殑緗戠粶榪炴帴錛屽叧闂病鐢ㄧ殑嫻併傛紜湴鍋滄綰跨▼銆傝壇濂界殑紼嬪簭鏋舵瀯鍑忓皯浠g爜鍋跺悎鎬т篃鏄竴涓笉閿欑殑鏂規(guī)硶錛屾棤璁哄湪浠g爜璋冨紡錛屽唴瀛橀噴鏀鵑兘鍙互鍋氬埌闈炲父娓呮瀽銆?BR>
浜? 鍥劇墖浼樺寲
j2me鐨勫唴瀛樻潃鎵嬫棤鐤戦潪鍥劇墖鑾睘,涓寮?k鐨勫浘鐗囧彲浠ュ崰鐢?0澶歬鐨勫唴瀛樹笉淇″ぇ瀹舵妸load鍓嶅悗鐨勫唴瀛樺墿浣欐墦鍗板嚭鏉ュ姣旂湅鐪嬨傛墍浠ラ槻姝㈠唴瀛樻孩鍑烘渶鐩存帴鐨勫姙娉曞氨鏄粠鍥劇墖鍏ユ墜銆?BR>1錛庡浘鐗囧帇緙? 澶氭暟浜洪┈涓婁細(xì)鎯沖埌榪欎釜鍔炴硶銆備笉閿欒繖涓姙娉曟槸鏈鏈夋晥鐨勩傚湪photoshop閲屽浘鐗囧埗浣滃畬鎴愬悗涓嶈閫夋嫨 "瀛樺偍涓?錛岃屾槸閫夋嫨 "瀛樺偍涓?web 鎵鐢ㄦ牸寮? 鍙互鏍規(guī)嵁閲岄潰鐨勯夐」榪涜鍘嬬緝錛岀壒鍒槸棰滆壊榪欎竴欏硅秺灝忚秺濂戒笉榪囩浉搴旂殑鍥懼儚浼?xì)鏈夋墍澶辯湡銆備笉瑕佽涓鴻繖鏍峰氨瀹屼簡銆?BR>瀹為檯涓婅鍥劇墖榪樺彲浠ュ啀嬈″帇緙╋紝鍦ㄧ綉涓婃湁璁稿綾諱技鐨勫伐鍏楓傛帹鑽愪竴嬈懼彲浠ュ帇緙﹑ng鏍煎紡鐨勮蔣浠?xat.com Image Optimizer 鏁堟灉涓嶉敊銆傜粡甯擱兘鏈?70% 鐨勫帇緙╃巼涓斿浘鍍忎笉浼?xì)澶辩湡銆?BR>鍋囧浣犳湁澶氬紶瑙勬牸涓鏍風(fēng)殑鍥劇墖錛岄偅涔堝緩璁綘鎶婂畠鍋氭垚涓寮犻暱鏉″浘鐗囥傛湁涓や釜鍘熷洜錛?
1銆?榪欐牱鑺傜渷瀛樺偍絀洪棿鍜屽唴瀛樼┖闂淬傚ぇ瀹跺彲鍋氫釜璇曢獙灝?0寮犲浘鐗囩殑鍐呭鏀懼湪涓寮犲綋涓姣旂湅鐪嬫枃浠跺ぇ灝忔湁娌℃湁鍙樺寲銆?BR>2 銆?0寮犲浘鐗囬渶瑕?0涓猧mage 瀵硅薄闇瑕佽繘琛?0嬈o鎿嶄綔嫻垂鏃墮棿涓嶈榪樻氮璐瑰唴瀛樸傚綋絎旇呭彂鐜拌繖涓ソ澶勬椂鍏村鍦版妸鎵鏈夊浘鐗囬兘瀛樻垚涓寮狅紝鍚卞湴涓澹板唴瀛樺張婧㈠嚭浜?..鍘熷洜鎯沖繀澶у涔熺煡閬?錛佸浘鐗囧お澶т簡涓嶈鎶婁笉鍚岀晫闈㈢殑鍥劇墖鏁村悎鍦ㄤ竴璧峰惁鍒欑粡甯鎬細(xì)寰椾笉鍋垮け銆?BR>浣滃浘鏃惰繕鏈変竴浜涚粏鑺傞渶瑕佹敞鎰?棰滆壊鏁伴噺錛屽垎杈╃巼錛屽浘鍍忔ā寮忥紙鏈濂芥槸绱㈠紩棰滆壊),鐢誨竷澶у皬閮戒細(xì)褰卞搷鍒板浘鐗囧ぇ灝忋?BR>
涓夛紟 宸ュ叿浼樺寲
璋侀兘鐭ラ亾娣鋒穯鍣ㄦ槸鐢ㄦ潵淇濇姢浠g爜鐨勪互鍔犲ぇ鍙嶇紪璇戠殑闅懼害(涓漢璁や負(fù)榪欐槸鍦ㄥ槻絎戠▼搴忓憳鐨勬櫤鍟嗭級銆傚疄闄呬笂鐢ㄥ畠鏉ヤ紭鍖栫▼搴忎篃鏄笉閿欑殑閫夋嫨錛岃嚦灝戞湁涓ょ偣濂藉錛?銆?鍘嬬緝紼嬪簭澶у皬銆備竴涓?0k鐨勭▼搴忕粡甯稿彲浠ュ帇鎺?0k宸﹀彸銆?0k鐨勭┖闂村浜庡啓浣庣鎵嬫満鐨勭▼搴忓憳綆鐩存槸闆腑閫佺⒊錛屽灝戣秴榪?4k闄愬埗鐨勬父鎴忛兘鍙楄繃瀹冪殑鎭╂儬錛?銆佽妭鐪佸唴瀛樼┖闂淬傜敤鑴氬幓鎯充篃鎯沖緱鍑烘潵浠g爜灝戜簡鍐呭瓨閲岀殑浠g爜孌佃嚜鐒跺氨鐭簡銆?BR>鏍規(guī)嵁緇忛獙寰堝浜洪兘浼?xì)鐢╦b鑷甫鐨勬販娣嗗櫒RetroGuard錛屽疄闄呬笂瀹冩晥鏋滃茍涓嶆庝箞濂姐傛帹鑽愪嬌鐢╬roguard 鍦?http://sf.net 鍙互鍏嶈垂涓嬭澆錛屽畠鍙互姣攔etroguard 澶氬帇緙?鑷? k 浠ヤ笂鑰屼笖瀹夊叏鎬ф洿濂姐?BR>
eclipse 3.0.1, eclipseme0.4.0瀹夎涓鍒囨甯?
瀹夎寰屼究渚濈収綞蹭笂瀵簡涓鍊婬elloWorld紼嬪簭, 閬嬭,鎬簨鍑轟締鍟? 妯′技鍣ㄤ竴闁?棣笂鍙堣嚜鍕曢棞闁夊暒. 鐪嬩笉鍒版晥鏋?
浠婂ぉ鏃╀笂鍙嶆妸eclipse鎻涙垚3.1鐨? eclipseme鎻涙垚1.1.0鐨? 鍐嶈│瑭? 鍟忛灞呯劧瑙f焙鍟? 閮佹?zhèn)跺憖, Java閫欐澅瑗胯佹槸鎬晱欏? 鑰屼笖澶у鏁擱兘鐗堟湰涓嶅吋瀹規(guī)墍寮曡搗鐨? 闁嬫簮閫欐澅瑗塊洊鐒跺ソ, 鍙槸閫欓枊婧愮▼搴忎箣闁撶殑鍏煎鍙槸鍊嬪ぇ鍟忛.