2.1 The Web As Platform the value of the software is proportional to the scale and dynamism of the data it helps to manage. 杞歡鐨勪環(huán)鍊間笌鍏剁鐞嗙殑鏁版嵁鐨勮寖鍥村ぇ灝忓拰鍔ㄦ佹ф垚姝f瘮銆?BR> 鏂囦腑閫氳繃googel(浠h〃web2.0) 涓嶯etscape錛堜唬琛╳eb1.0錛夌殑姣旇緝寰楀嚭銆?BR>涓よ呯殑鍟嗕笟妯″紡涓嶅悓錛歂etscape浼佸浘閫氳繃鍏朵富鎵撲駭鍝佺綉鏅祻瑙堝櫒鍦ㄦ祻瑙堝櫒甯傚満鍗犵粺娌誨湴浣嶈繘鑰岀紨閫犱竴涓?webtop"甯濆浗鈥斺斿埗瀹氭祻瑙堝櫒鐜板疄鍐呭鍜岀▼搴忕殑鏍囧噯錛屾渶緇堝艦鎴愪竴涓槀璐電殑鏈嶅姟鍣ㄤ駭鍝佸競鍦恒備絾鏈緇堢殑緇撴灉鏄湇鍔″櫒鍜屾祻瑙堝櫒濡傚悓鏃ュ父鐢ㄥ搧涓鏍鋒櫘鍙?qiáng)锛屽晢涓氬埄娑箒鍚戦氳繃緗戠粶鎻愪緵鐨勬湇鍔°侴oogle灝辨槸鍦ㄨ繖鏍風(fēng)殑鏉′歡涓嬭癁鐢熺殑鈥斺旀湰韜病鏈変駭鍝侊紝鍙槸閫氳繃緗戠粶鍙戞湇鍔★紝騫剁洿鎺ユ垨闂存帴鐨勫悜浣跨敤鏈嶅姟鐨勪漢鏀惰垂銆?BR>鏇存繁灞傜殑鍘熷洜錛欸oogel鐨勬暟鎹簱綆$悊鑳藉姏銆侴oogle鐨勬湇鍔″氨鍍忔槸鐢?shù)璇濇湇鍔♀斺斾笉浠呬粎鍙戠敓鍦ㄧ數(shù)璇濅袱绔屼笖鍙戠敓鍦ㄤ袱绔箣闂寸殑緗戠粶錛孏oogle澶勪簬鐢ㄦ埛鍜岀敤鎴峰湪鍏堜綋楠屼箣闂淬傚叾瀹炲氨鏄互緗戠粶涓哄鉤鍙幫紝閫氳繃緗戠粶緇勭粐璧勬簮涓虹敤鎴鋒湇鍔″茍鏀跺彇璐?/SPAN>鐢?/SPAN>銆?BR>leverage customer-self service and algorithmic data management to reach out to the entire web, to the edges and not just the center, to the long tail and not just the head. 鎷撳睍鐢ㄦ埛鑷垜鏈嶅姟棰嗗煙錛屽寮烘暟鎹鐞嗙畻娉曚嬌鍏惰Е鍙?qiáng)鏁翠釜缃懢l滐紝涓嶄粎浠呮槸涓績榪樺寘鍚竟緙橈紝涓嶄粎浠呮槸鏈鍓嶉潰榪樺泭鎷渶灝劇銆?BR>鏂囦腑閫氳繃渚嬪瓙寮鴻皟浜嗗湪緗戠粶騫沖彴涓婄浉淇$敤鎴峰拰浜掑姩鍜屾暟鎹姩鎬佹х殑閲嶈鎬с傚叾鏈川灝辨槸鍏呭垎鍒╃敤緗戠粶璁╃敤鎴鋒潵綆$悊鏁版嵁錛岃鏁版嵁鍙嶆槧鐢ㄦ埛鐨勬儏鍐點(diǎn)?BR> 2.2 Harnessing Collective Intelligence Network effects from user contributions are the key to market dominance in the Web 2.0 era. 鍦╓eb2.0鏃朵唬錛屾簮鑷敤鎴瘋礎(chǔ)鐚殑緗戠粶鏁堝簲鏄競鍦虹粺娌葷殑鍏抽敭鎵鍦ㄣ?BR>濡備綍璋冨姩璧風(fēng)敤鎴峰弬涓庯紵浣滆呯粰鍑轟簡鍑犱釜鎬濊礬錛氱敤鎴瘋嚜娌伙紝鈥渇olksonomy鈥滐紙涓庡垎綾誨鐩稿錛夛紝寮婧愮瓑絳夈傛澶栬璁轟簡RSS鍜宲ermalink璧嬩簣Blog鏂扮殑鎰忎箟鍜屽浜庨泦浣撴櫤鎱ч┍鍔ㄧ殑閲嶅ぇ鎰忎箟銆?BR>鏈鍚庤皥鍙?qiáng)浜嗗弬涓庢満鍒剁殑璁捐鍘熷?/SPAN>participation銆?BR> 2.3 Data is the next Intel Inside 鐜板湪web2.0鍏徃濡俫oogle,ebye,amzone絳夐兘鎷ユ湁涓板瘜鐨勬暟鎹簱錛屼粬浠殑杞歡瓚婃潵瓚婁緷璧栦簬榪欎簺鏁版嵁搴擄紝榪欎簺杞歡浠庢洿鍍廼nfoware 鑰屼笉鏄?software銆?BR>榪欐牱灝卞紩鍑轟簡鎴戜滑鐨勬牳蹇冮棶棰樷斺旇皝鍗犳湁榪欎簺鏁版嵁錛?BR>The race is on to own certain classes of core data: location, identity, calendaring of public events, product identifiers and namespaces. 绔炰簤鍦ㄤ簬鎴戜滑鏌愪簺鏍稿績鏁版嵁鈥斺斾綅緗佽韓浠姐佸叕鍏變簨鐗╂棩鍘嗭紝浜у搧鏍囧織絎﹀拰鑷繁鐨勫懡鍚嶇┖闂寸殑姣旇禌銆?BR>璁茶堪浜唚eb2.0鍏徃鍦ㄨ繖鏂歸潰鐨勫姫鍔涳紝鍙?qiáng)淇濇姢鐢ㄦ埛闅惪U佹潈鐨勯棶棰?灞曟湜浜咶ree Data(鐩稿簲浜嶧ree Software)鐨勮癁鐢熴?BR> 2.4 End of the Software Release Cycle Operations must become a core competency. 榪愯惀蹇呴』鎴愪負(fù)鏍稿績绔炰簤鑳藉姏銆傝蔣浠剁敱浜у搧杞寲涓烘湇鍔★紝榪欎釜鏍規(guī)湰鎬х殑杞彉浣垮緱蹇呴』姣忔棩緇存姢杞歡浠ヤ嬌鍏舵甯歌繍浣滐紱鑰屼嬌姣忔棩緇存姢榪囩▼鑷姩鍖栫殑鎶鏈氨鎴愪負(fù)娑堝噺榪愯惀鎴愭湰鐨勬牳蹇冪珵浜夊姏銆?BR>Users must be treated as co-developers. 鐢ㄦ埛蹇呴』琚浣滃叡鍚屽紑鍙戣? 瀹炴椂鐩戣鐢ㄦ埛琛屼負(fù)錛屽彂鐜頒嬌鐢ㄤ簡鍝簺鏂扮壒鎬э紝鎬庝箞浣跨敤錛屼粠鑰屾垚涓哄彟澶栦竴涓繀欏葷殑鏍稿績鑳藉姏銆?BR>榪欎簺灝嗗紩璧瘋蔣浠跺晢涓氭ā寮忕殑鏍規(guī)湰鎬у彉鍖栥?BR> 2.5 Lightweight Programming Models 鍏充簬杞婚噺綰х▼搴忔ā寮忕殑鍑犱釜緇忛獙錛?BR>Support lightweight programming models that allow for loosely coupled systems. 鏀寔鍏佽鏉炬暎榪炴帴緋葷粺鐨勮交閲忕駭紼嬪簭妯″紡銆?/SPAN> Think syndication, not coordination. 鎯寵薄涓涓嬭仛鍚堬紝鑰屼笉鏄皟鍜屻?BR>Design for "hackability" and remixability. 涓?EM>hackability鍜?/EM>remixability璁捐銆?BR>Innovation inAssembly銆?BR>鏁村悎璧勬簮鐨勫垱鏂般?BR> 2.6 Software Above the Level of a Single Device 瓚呰秺鍗曞彴璁懼鐨勫疄鐢ㄨ蔣浠跺湪鏈潵鐩稿綋闀跨殑鏃墮棿鍐呭甫鏉ラ珮棰濆埄娑︺傝澶囦笉浠呬粎灞闄愪簬鐢?shù)鑴戦椷_(dá)紝鑰屾槸浠諱綍鍙駭鐢熸暟鎹殑璁懼錛岃繖浜涜澶囬氳繃緗戠粶騫沖彴鏃犵紳緇撳悎璧鋒潵銆傝繖浜涜蔣浠跺皢緗戠粶鍖栦負(fù)鐢ㄦ埛閫忔槑鐨勫熀紜璁炬柦銆?BR> 2.7Rich User Experiences 鎴戜滑榪涘叆浜嗕竴涓敤鎴風(fēng)晫闈㈠垱鏂扮殑絀哄墠鏃舵湡錛岀綉绔欏紑鍙戣呮渶緇堣兘澶熷緩绔嬪拰PC搴旂敤紼嬪簭涓鏍蜂赴瀵岀殑緗戠粶搴旂敤紼嬪簭銆?BR> 3 鎬葷粨
Web 2.0鍏徃鏍稿績绔炰簤鑳藉姏 鈥㈡湇鍔★紝鑰岄潪杞歡鍖咃紝鍏鋒湁楂樻晥浣庢垚鏈殑鍙晶鎬?BR>鈥㈡帶鍒剁嫭鐗廣侀毦浠ュ啀閫犵殑鏁版嵁婧愶紝瓚婂浜轟嬌鐢紝灝辮秺涓板瘜 鈥㈡妸鐢ㄦ埛褰撴垚鍚堜綔寮鍙戣呬竴鑸俊浠?BR>鈥㈠熷姏浜庨泦浣撴櫤鎱?BR>鈥粠娑堣垂鑰呰嚜韜湇鍔′腑浜х敓闀垮熬浼樺娍 鈥㈣秴瓚婂崟涓璁懼灞傛鐨勮蔣浠?BR>鈥㈣交閲忕駭鐨勭敤鎴風(fēng)晫闈€佸紑鍙戞ā寮忓拰鍟嗕笟妯″紡